I completed my studies last year at Falmouth Games Academy, where I spent 3 years practicing Agile Development and Version Control through working in multiple indie style, multi-disciplinary game development teams. Whilst continuing to work on my own projects and improve my skill set, I am looking for my first opportunity in the games industry.

My primary strengths as a game designer include System DesignTechnical Design and Narrative Design.

I take great care in designing flavourful and impactful decisions when writing up game systems, and I am continually developing my visual scripting skills and game engine knowledge to improve the quality of my prototypes. I adore incorporating the game’s setting or narrative into gameplay, I am particularly a fan of techniques such as diegesis and emergent narrative.

My favourite aspect of game development is getting to work in a team. I love to learn from and hear other’s perspectives in the studio and enjoy collaborating to create and have the most fun possible!